Lumino City is a puzzle adventure game, and the sequel to Lume. Three years in the making, it’s handmade entirely out of paper, card, miniature lights and motors.
Lumino City continues where we left Lume. As Lumi welcomes Grandad back at the end of Lume, she is swiftly catapulted into a new epic journey and a hunt for Grandad after his dramatic kidnap. Explore the unusual dwellings beyond the city gates and finding out more about her Grandad’s intriguing life along the way. Is there more to him than first appears?
Lumino City has been created in a unique way. Everything you see on screen was made using paper, cardboard and glue, culminating in the building of a 10 foot high model city. Laser cutting was used to create finely detailed environment, and miniature lights and motors were built in to bring it to life.
The studio behind the game is State of Play. State of Play collaborated with award-winning architects, fine-artists, prop-makers and animators, and each discipline brought something unique to the design and execution of the finished game.
Every month, we turn the spotlight onto work we love from around the world. For January 2020, we’re covering a stylish collection point, a slime museum, a streetwear brand’s community-focussed flagship, a minimal pop-up and a...